5/3 weapons
Five forward slots support Alan’s preferred energy layout. Three aft slots preserve beam coverage in a broadside.
U.S.S. Kestrel · Constitution Pilot Multi-Mission Cruiser [T6-X2]. A 5/3 energy-beam platform recorded completing a solo Infected: The Conduit (Elite) run at 3.305 million DPS.
PvE ONLY. Alan strictly plays player-versus-environment content. PvP values and interactions may differ and are outside his experience.
The combat and build screens come from Alan’s October 18, 2026 recording. Tooltip-confirmed names are treated as confirmed; icon-only identities are preserved for review rather than guessed.
The overlay records 3,305,261 DPS for Alan’s solo ISE run. Solo conditions remove outside team damage—but also remove team buffs, debuffs, healing, and positioning support. The evidence is both the number and the completed encounter.
This remains one recorded run, not guaranteed output. Piloting, target order, activation timing, critical variation, and game changes affect later results.

Five forward slots support Alan’s preferred energy layout. Three aft slots preserve beam coverage in a broadside.
Pilot maneuvers let a large cruiser correct range and firing arc immediately instead of relying only on normal turning.
The upgrades enlarge the trait and console budget, allowing damage, recharge, movement, and survival to coexist.
The build repeatedly favors pieces that perform more than one job: damage plus resistance, or recharge plus movement.
Kestrel gives up the Donnie’s two hangars and full Miracle Worker extra-console benefit. It also differs from Razor’s Temporal platform. Its payoff is the preferred 5/3 layout, Pilot mobility, and the specific seating recorded below.
| Area | Recorded choice | Reason |
|---|---|---|
| Fore | Five matching Epic Mk XV green energy beam arrays | The main damage battery. Matching energy weapons concentrate bonuses and keep the broadside simple. |
| Aft | Three Epic Mk XV weapons, including the tooltip-confirmed Omni-Directional Interlacing Tetryon Beam Array | The omni retains coverage through turns and contributes its recorded Tholian Warp Crystal interaction. |
| Deflector / engines / core | Epic Mk XV items; icons recorded | Core stats, movement, and subsystem power. Exact set names await tooltip confirmation. |
| Shield | Khitomer Alliance Regenerative Shield Array Mk XV [Pla]x4 [ResB] | Plasma resistance fits Borg combat. Its retaliation effect makes the shield defensive and offensive. |
| Devices | SS Antares Distress Protocol, Deuterium Surplus, Subspace Field Modulator, and recorded batteries | Reinforcement, speed, temporary resistance, and power windows cover solo weak points. |

| Tooltip-confirmed choice | Job | Fit |
|---|---|---|
| Custom Power Matrix | Power and firing support | Its placement and toggles connect subsystem power to offensive output and recharge. |
| Bioneural Infusion Circuits | Critical severity | Increases the payoff from the build’s high critical chance while adding control resistance. |
| Broadside Command Module | Damage and resistance | Rewards the side-on position already used to bring the 5/3 beam layout onto target. |
| Dynamic Power Redistributor Module | Damage plus hull survival | A strong offensive window that simultaneously makes the ship harder to kill. |
| Subspace Field Modulator | Temporary resistance | Bridges a dangerous incoming-damage window during a solo run. |
Other console icons and brief tooltips remain preserved in the screenshot. They are not silently substituted from Razor or the Donnie.
The station screen shows Freyja, Kak, Tardar, Selene, and Tardar2. Their abilities combine beam firing, debuffs, cooldown support, mobility, healing, and control.
| Officer | Visible role | Contribution |
|---|---|---|
| Freyja | Science / Pilot | Science utility and Pilot-compatible movement or control. |
| Kak | Tactical | Kemocite-Laced Weaponry I is tooltip-confirmed; the other abilities support weapon damage. |
| Tardar | Commander Tactical | The main Tactical firing-mode and attack-pattern chain. |
| Selene | Engineering | Power, movement, and sustain between offensive windows. |
| Tardar2 | Universal / Science | Another Science activation and utility without displacing the Tactical commander. |

The skill tree is 13 Engineering / 8 Science / 25 Tactical, with no unspent space points. Battery Expertise is selected, doubling the duration of most battery and device effects—directly supporting the solo device plan.
Eleven personal-space traits are active. Tooltip-confirmed examples include Beam Training, Terran Targeting Systems, and Intelligence Agent Attaché: direct beam improvement, critical performance, and captain-ability recharge from weapon critical strikes.
The panel shows five account starship traits plus two Kestrel-specific traits and five space-reputation traits. Exact icon-only names remain pending rather than copied from another ship.
| Officer | Visible effect | Reason |
|---|---|---|
| 31 of 47 ×2; 21 of 47 | Strength Through Unity | Bridge-officer activations become a source of additional combat stats. |
| Dlyrene | Increased damage against Borg | Directly specialized for the solo ISE target set. |
| Emergency Conn Hologram | Emergency Power to Engines recharges Evasive Maneuvers | Turns a normal power-cycle ability into repeatable repositioning. |
| Serot | Reduced battery recharge | Pairs naturally with Battery Expertise and the device plan. |

Bottom line: Kestrel is a solo system built to reach targets, maintain the broadside, survive return fire, and repeat without team support.
These are audit items, not gaps filled with guesses. The recorded result and visible selections already establish the build’s main logic.
Related: Donnie · Razor · Survival · Choosing a ship.